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Digital-Tutors - Advanced Character Rigging in Maya
Author: U.N.Owen
Poster

Digital-Tutors - Advanced Character Rigging in Maya | 3.26GB
Duration: 9h 20m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Language: English | Level: Advanced

In this series of Maya tutorials we will learn advanced character rigging techniques in Maya. We'll start by creating a modular rig we can insert into our skeletons for flexibility and speed. We'll learn how to create and utilize custom tools to work smarter. We'll learn how to create IK FK systems, and learn how to enhance these systems to produce more exaggerated results. Details
Digital-Tutors - Animating a Fight Scene in Maya
Author: Alexpal

Digital-Tutors - Animating a Fight Scene in Maya
Duration: 6h 38m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 3 Gb
Genre: eLearning | Level: Advanced | Language: English | Software used: Maya 2012

In this Maya tutorial we will use animation and dynamics techniques to create a combat scene.
Throughout the lessons we will take a straight-ahead approach to animating a fight scene between three characters, using some basic techniques for establishing timing and camera angles before getting to work. Along the way, we will utilize the spontaneity the straight-ahead method allows in order to experiment with different narrative and choreographical choices for our scene. Details
Digital Tutors MEGA Collection
Author: Alexpal

Digital Tutors MEGA Collection
FLV | AVC 900kbps | English | 1280x720 | 23.97fps | AAC stereo 68kbps
780 Video Cources | 930 Gb
Genre: eLearning

Who is Digital-Tutors?
For over 12 years, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about helping our members learn the skills they need to create stunning movies, games and digital art. Details
Digital Tutors: Creating Custom Muscles in Maya (2012)
Author: ParRus

Digital Tutors: Creating Custom Muscles in Maya
English | FLV + project files | 1280 x 720 | AVC ~1631 Kbps | 15 fps
AAC | 188 kbps | 44.1 KHz | 2 channels | 4h 17min | 3.55 GB
Genre: Video Tutorial / Autodesk Maya

In this set of Maya tutorials we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Throughout the tutorial you'll learn everything from how to create custom Pose Space Deformers, which do a wonderful job at maintaining volume in areas that are prone to collapse. We'll cover how to create custom muscles that slide underneath the skin, and we'll also learn how to create a modular rigging component we can incorporate to add an extra level of flexibility and stability to your control rigs.
Details
Digital Tutors - Rigging Game Characters in Maya (repost)
Author: naag

Digital Tutors - Rigging Game Characters in Maya
MP4 | Video: 782x646 | 96 kbps | 44 KHz | Duration: 07:55:00 | 3.12 GB
Genre: eLearning | Language: English
Details
Digital Tutors – Unity Mobile Game Development Series
Author: Alexpal

Digital Tutors – Unity Mobile Game Development Series | 12 Cources | 9 Gb
FLV | 1280x720 | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | Exercise files are included
Genre: eLearning

Include cources:
Character and Weapon Modeling
Communication with Notification Center
Concept and Design
Environment Modeling
GUI Functionality
Level Design
Lighting and Lightmapping
Player Functionality
Rigging and Animation
Saving Data and Highscores
Set Dressing
User Interface Design
UV Layout and Texturing Details
Digital Tutors - Creative Development: Creating a Sea Creature in Maya and ZBrush
Author: scutter

Digital Tutors - Creative Development: Creating a Sea Creature in Maya and ZBrush | 1.4 Gb
Software Used: Maya 2011, Topogun 1.06, ZBrush 4R2 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 3 hrs. 20 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Darrell Abney

In this Maya tutorial we will learn time-saving techniques and workflows for creating a digital creature maquette in Maya, ZBrush and TopoGun. Details
Creative Development: Advanced HumanIK in Maya
Author: scutter

Creative Development: Advanced HumanIK in Maya | 515.8 mb
Software Used: Maya 2012 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 44 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Annick Harmel-Tourneur

In this Maya tutorial we will be learn techniques, workflows and best practices for use with Maya's HumanIK (HIK) toolset. Throughout these lessons we will be learning some of the MEL commands needed to add HIK to a character rigging pipeline. Along the way we will look at some of the limitations with the HumanIK toolset and how we can work around them. Details
Digital Tutors: Creating a Sci-Fi Hero in Maya and Silo with Antony Ward (2012)
Author: ParRus

Digital Tutors: Creating a Sci-Fi Hero in Maya and Silo with Antony Ward
English | FLV + project files | 1280 x 720 | AVC ~1555 Kbps | 15 fps
AAC | 188 kbps | 44.1 KHz | 2 channels | 06:37:00 | 5.15 GB
Genre: Video Tutorial / Autodesk Maya

Throughout this tutorial we will see how to build, UV, texture, pose, light, and render the Sci-Fi Hero. We are going to cover all bases as we create this Sci-Fi Hero character.
Details
Digital Tutors: Getting Started with TopoGun
Author: scutter

Digital Tutors: Getting Started with TopoGun | 1.2 Gb
Software Used: TopoGun 1.06 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 1 hrs. 41 min.
Genre: eLearning | Difficulty: Intermediate/Advanced | Language: English | Author: Justin Marshall

In this TopoGun tutorial we're going to learn the basics of using TopoGun to build custom topology for our models. These days it's common practice to create extremely high resolution and highly detailed models in sculpting applications like ZBrush or Mudbox. Details
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