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SolidAngle MtoA 1.3.1.0 (2015-2017)
Author: Detvora

SolidAngle MtoA 1.3.1.0 (2015-2017) | 57 MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface. Details
Solidangle Maya To Arnold (MtoA) 0.21.0
Author: scutter

Solidangle Maya To Arnold (MtoA) 0.21.0 | 178.9 mb

MtoA is a plug-in for Autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface. Once installed, and the plug-in loaded in Maya, all you need to do is select Arnold rendering in Maya to start rendering your scenes. Details
Solidangle Maya To Arnold (MtoA) 0.19.0
Author: scutter

Solidangle Maya To Arnold (MtoA) 0.19.0 | 118.4 mb

Global illumination system incorporating modern ray tracing and physically based shading techniques, which offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage – especially in big-budget productions. Details
SolidAngle C4DtoA 1.3.0 R16-R18 (Win/MacOSX)
Author: Detvora

SolidAngle C4DtoA 1.3.0 R16-R18 (Win/MacOSX) | 103 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. Details
SolidAngle C4DtoA 1.0.8.0 for Cinema4D R15-16 WIN
Author: C2U

SolidAngle C4DtoA 1.0.8.0 for Cinema4D R15-16 WIN | 17 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana. Details
SolidAngle Collections for Cinema4D, Maya, Houdini (Win/MacOSX/Linux)
Author: C2U

SolidAngle Collections for Cinema4D, Maya, Houdini (Win/MacOSX/Linux) | 394 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Details
SolidAngle - Arnold for Maya v1.2.0.2 2014 - 2015 and Softimage v3.4.0 2014 - 2015
Author: C2U

SolidAngle - Arnold for Maya v1.2.0.2 2014 - 2015 and Softimage v3.4.0 2014 - 2015 | 44.43MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana. Details
Solidangle Softimage To Arnold 2.7.0
Author: Dizel_

Solidangle Softimage To Arnold 2.7.0 | 86.3 MB

Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage – especially in big-budget productions. Details
Solidangle Maya To Arnold 0.22.1 (Windows/MacOSX)
Author: Dizel_

Solidangle Maya To Arnold 0.22.1 (Windows/MacOSX) | 140.7/144.6 MB

MtoA is a plug-in for Autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface. Once installed, and the plug-in loaded in Maya, all you need to do is select Arnold rendering in Maya to start rendering your scenes. Details
SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Win/Mac OSX
Author: C2U

SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 Win/Mac OSX | 25.7/19.2MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana. Details
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